Game Wiki
Click any topic below to expand details and sub-sections.
Intalling the game is a pretty straight forward process, steps down below.
Settings >>> Security/Privacy >>> Blocker/Trusted sources >>> Allow/Uncheck unrusted sources.
If you still cannot locate this setting: https://shorturl.at/LYaj1
Apps >>> Download Stable APK.
Installing APK.
Open the game and follow all instructions. GENERATED ID WHEN PROMPTED.
Congrats! You're all set to play the game!
Below is a breakdown of all main buttons you will find on the main game screen.
View your hourly income, active bonuses, and all your built structures. You can also filter and control structures from one central screen instead of manually searching the map.
Displays your current HP (out of 200). You heal automatically over time, but you can also click this button to heal instantly for an in-game currency cost.
Shows your accuracy stats and network ping. You can also click this button to quickly snap the map view back to your player marker if you've been looking elsewhere.
Opens a small right-side dropdown to toggle map filters, activate satellite view, or draw a box to get a full summary of everything inside the selected area.
Access the full build menu. Structures show their costs here. Click a structure to begin building; all structures have a 30-minute boot time after placement.
Lets you carry cruise missiles on your player (non-nuclear only). Upgradable. Lost on death but can be re-purchased. Works like a mobile missile site!
Lets you carry SAM missiles on your player for aerial defense. Functions just like a SAM site. Upgradable. Lost on death and needs repurchase if desired again.
Browse alliances, join one, or create your own. Leaders can manage members, offer affiliations, declare wars, and more. Leaders are marked with stripes beside their names.
Live feed of in-game news: new requests, declarations, wars, attacks, and more. Flashes yellow for minor updates, and red for major events.
Flashes red when you're under attack. Click to see incoming missiles and estimated impact times. Flashes yellow on first login until you build offense and defense structures.
See a full list of players, their alliances, and stats. Players online have a green background box for easy identification.
Change your player name, profile avatar, map theme, units of measurement, create privacy zones, and more customization options.
Launch! Remastered features five core structures, each with unique functions, costs, and strategic roles.
To construct any structure:
- Ensure you have the funds required.
- Select the structure in the build menu.
- Confirm the build when prompted.
Spacing Rule: All structures must be placed at least 109 yards (100 meters) apart. Efficient space management is key for building a well-defended base.
Missile Silos are essential for launching non-nuclear missiles at opponents. Once constructed, they can be upgraded to hold more missiles. Be mindful β upgrades become increasingly expensive.
- Function: Can fire non-nuclear missiles globally
- Upgrades: Missile slot capacity
- Hourly Cost: $15
Nuclear Missile Silos function similarly to regular missile silos but are designed to store and launch nuclear warheads. These missiles offer greater power and wider impact but come at a higher cost.
- Function: Can fire nuclear and non-nuclear missiles globally
- Upgrades: Missile slot capacity
- Hourly Cost: $15
SAM (Surface-to-Air Missile) Sites serve as your first line of aerial defense. These sites can hold various missile types, each with different ranges and capabilities, to protect you and your allies.
- Function: Defense against aerial attacks
- Upgrades: Interceptor slot capacity
- Hourly Cost: $15
Sentry Guns automatically defend nearby structures from missiles and hostile players. These guns do not use manual reloads or upgrades and will fire on any threats within range every 3 seconds.
- Function: Automatic short-range defense
- Range: 1 Kilometer
- Hourly Cost: $10
Ore Mines are vital for increasing your income and building capacity. Each mine reveals ore every hour, which can be collected for between $0β$1500. However, they are vulnerable and must be defended. They also include a feature where other mines built within 1.75km of eachother will slightly downgrade performance.
- Function: Provides income via collectible ore
- Income Range: $0β$1500/hour
- Ore Mine Competetion: For each ore mine in 1.75km will reduce max output income range by 75%
- Hourly Cost: $20
Theres multiple ways to generate passive income, listed below.
Your standard income paid hourly, as long as you remain alive.
Earned by uploading a profile picture that appears on your player blip. Set this in the settings tab.
Gain this by joining or creating an alliance with a profile picture. Stay involved politically!
Have an online SAM Site or Sentry Gun to receive this bonus. Offline structures wonβt qualify.
Earned by owning a nuclear missile launcher. It can be offline or online, but removes respawn protection when bought.
Bonus increases based on kills made each week. Earns $75 per kill, resets weekly on Sunday.
Earned by staying alive in combat. Lost if you die, resets weekly on Sunday.
Granted when you donβt launch attacks and your defensive structures havenβt fired.
You must be in an alliance and at peace with at least 25% of other alliances to earn this.
Be in an alliance and at war with at least 25% of other alliances to receive this aggressive bonus.
Earned when no other players are within 112 miles of your position. This bonus may toggle on/off as you move.
π₯ Red Tabs: These indicate bonuses you are currently not receiving.
β° All bonuses are paid hourly as long as their conditions are met.